Defend against relentless enemy waves in Tower Defense Simulator (TDS) on Roblox, a strategic tower defense game by Paradoxum Games where players deploy towers like Accelerator and Engineer to secure victory on maps like Wrecked Battlefield. With over 2.7 billion visits, TDS demands precise tower placement and upgrades to earn coins, gems, and event rewards like the Umbra skin. Lua scripts can simulate placements, automate farming, and streamline upgrades, enhancing gameplay for the Consumables Update (v1.21.0, May 2024). Below are five powerful, free scripts, including the Simulate Tower Placement V1.11 script, randomly ordered, focusing on tower simulation, auto-farm, and auto-upgrade for Tower Defense Simulator (April 2025). All scripts are keyless or easily accessible and compatible with all executors (e.g., KRNL, Fluxus, Synapse Z, Delta, Solara).
01. Simulate Tower Placement V1.11 Script in Lua
This script (version 1.11) allows you to simulate placing any tower or skin (e.g., Gladiator, Umbra) in Tower Defense Simulator without owning them, ideal for testing strategies. Updated with a tower list, FAQ panel, and fixed spawn logs, it supports all executors but warns against placing non-loadout towers to avoid kicks or account flags. Do not execute in the lobby to prevent crashes.
Feature | What It Offers |
---|---|
Simulate Tower Placement | Tests any tower or skin placement. |
Tower List | Lists all available towers. |
Spawn Logs | Tracks simulated placements. |
loadstring(game:HttpGet("https://raw.githubusercontent.com/scowscripts/scowsscripts/main/TDS_PlaceAnything/Script", true))()
Note: Avoid placing non-loadout towers in matches to prevent kicks and flags. Type tower names exactly (e.g., “Gladiator”, not “gladiator”) and press “Enter” in the textbox. Do not execute in the lobby.
02. Hardcore Strat Script in Lua
This script automates a Hardcore mode strategy on Wrecked Battlefield in Tower Defense Simulator, using towers like Ace Pilot and Military Base to farm ~244 gems per hour. It features auto-join, auto-leave (if others join your elevator), and wave skipping, making it a keyless, all-executor-compatible tool for gem farming.
Feature | How It Helps |
---|---|
Auto-Farm Hardcore | Executes a gem-farming strategy. |
Auto-Join/Leave | Manages solo matchmaking. |
Wave Skipping | Speeds up wave progression. |
local TDS = loadstring(game:HttpGet("https://raw.githubusercontent.com/banbuskox/dfhtyxvzexrxgfdzgzfdvfdz/main/ckmhjvskfkmsStratFun2", true))()
TDS:Loadout("Ace Pilot", "Freezer", "Military Base", "nil", "nil")
TDS:Map("Wrecked Battlefield", true, "Hardcore")
TDS:Skip(1, 0, 10)
TDS:Place('Ace Pilot', 6.402982711791992, 3.599977731704712, 19.020751953125, 1, 0, 4)
TDS:Skip(2, 0, 13)
TDS:Upgrade(1, 2, 0, 3)
TDS:Skip(3, 0, 13)
TDS:Upgrade(1, 3, 0, 2)
TDS:Skip(4, 0, 16)
TDS:Skip(5, 0, 19)
TDS:Place('Ace Pilot', 6.514863967895508, 3.5999786853790283, 14.93996810913086, 5, 0, 4)
TDS:Skip(6, 0, 19)
TDS:Upgrade(2, 6, 0, 4)
TDS:Upgrade(2, 6, 0, 2)
TDS:Skip(7, 0, 29)
TDS:Skip(8, 0, 19)
TDS:Skip(9, 0, 19)
TDS:Place('Military Base', -24.497882843017578, 3.5999879837036133, 33.85475158691406, 9, 0, 3)
TDS:Upgrade(3, 9, 0, 3)
TDS:Upgrade(3, 9, 0, 3)
TDS:Skip(10, 0, 19)
TDS:Place('Military Base', -28.7856388092041, 3.5999937057495117, 38.15911865234375, 10, 0, 3)
TDS:Upgrade(4, 10, 0, 2)
TDS:Upgrade(4, 10, 0, 2)
TDS:Skip(11, 0, 19)
TDS:Skip(12, 0, 19)
TDS:Place('Military Base', -33.54076385498047, 3.59999418258667, 38.09883117675781, 12, 0, 2)
TDS:Upgrade(5, 12, 0, 2)
TDS:Upgrade(5, 12, 0, 2)
TDS:Skip(13, 0, 19)
TDS:Place('Military Base', -29.121105194091797, 3.5999202728271484, 33.5185661315918, 13, 0, 3)
TDS:Upgrade(6, 13, 0, 2)
TDS:Upgrade(6, 13, 0, 2)
TDS:Skip(14, 0, 23)
TDS:Skip(15, 0, 26)
TDS:Place('Military Base', -34.099525451660156, 3.599994659423828, 33.405433654785156, 15, 0, 3)
TDS:Upgrade(7, 15, 0, 2)
TDS:Upgrade(7, 15, 0, 2)
TDS:Place('Freezer', 0.4176907539367676, 0.9999408721923828, 31.28122329711914, 16, 0, 52)
TDS:Target(8, 16, 0, 51)
TDS:Target(8, 16, 0, 51)
TDS:Upgrade(8, 16, 0, 46)
TDS:Skip(16, 0, 39)
TDS:Place('Freezer', 16.872705459594727, 0.9999504089355469, 17.812725067138672, 16, 0, 1)
TDS:Upgrade(9, 17, 3, 0)
TDS:Target(9, 17, 2, 59)
TDS:Target(9, 17, 2, 59)
TDS:Place('Freezer', -3.082934856414795, 0.9999523162841797, 14.512789726257324, 17, 2, 45)
TDS:Target(10, 17, 2, 43)
TDS:Target(10, 17, 2, 43)
TDS:Upgrade(10, 17, 0, 4)
TDS:Place('Freezer', -14.471782684326172, 0.9999637603759766, -1.8229374885559082, 18, 1, 0)
TDS:Target(11, 18, 0, 58)
TDS:Target(11, 18, 0, 58)
TDS:Skip(18, 0, 39)
TDS:Upgrade(11, 18, 0, 5)
TDS:Place('Freezer', 4.296613693237305, 0.9999723434448242, -13.630016326904297, 18, 0, 2)
TDS:Upgrade(12, 18, 0, 1)
TDS:Target(12, 19, 0, 59)
TDS:Target(12, 19, 0, 58)
TDS:Skip(19, 0, 39)
TDS:Place('Freezer', 17.407508850097656, 0.9999790191650391, -23.53387451171875, 20, 1, 20)
TDS:Upgrade(13, 20, 1, 19)
TDS:Target(13, 20, 1, 18)
TDS:Target(13, 20, 1, 18)
TDS:Place('Freezer', 20.417007446289062, 0.9999794960021973, -23.460052490234375, 20, 1, 15)
TDS:Target(14, 20, 1, 14)
TDS:Target(14, 20, 1, 14)
TDS:Upgrade(14, 20, 0, 58)
TDS:Skip(20, 0, 53)
TDS:Place('Freezer', 18.997451782226562, 0.999976634979248, -20.357091903686523, 20, 0, 2)
TDS:Upgrade(15, 20, 0, 1)
TDS:Target(15, 20, 0, 1)
TDS:Target(15, 20, 0, 1)
TDS:Sell(8, 21, 0, 49)
TDS:Place('Freezer', 19.084562301635742, 0.9999814033508301, -26.573205947875977, 21, 0, 45)
TDS:Target(16, 21, 0, 44)
TDS:Target(16, 21, 0, 43)
TDS:Skip(21, 0, 40)
TDS:Sell(10, 22, 1, 14)
TDS:Sell(9, 22, 1, 11)
TDS:Skip(22, 0, 53)
03. Auto Upgrade and Sell Script in Lua
This script provides a user-friendly GUI for Tower Defense Simulator, featuring auto-upgrade for all towers, sell-all functionality, and infinite jump for enhanced mobility. Keyless and compatible with all executors, it’s perfect for players who want to optimize tower management and focus on strategic gameplay.
Feature | Why It’s Great |
---|---|
Auto Upgrade All | Upgrades all towers to max level. |
Sell Towers | Clears all owned towers instantly. |
Infinite Jump | Improves player movement. |
loadstring(game:HttpGet('https://raw.githubusercontent.com/Nicuse/RobloxScripts/main/TowerDefenseSimulator.lua', true))()
04. Place Anywhere Script in Lua
This script enables placing towers anywhere on a Tower Defense Simulator map, ignoring normal placement restrictions. After executing, set the desired tower (e.g., getgenv().NextTower = “Scout”) in a separate tab, press “Start,” and click twice to set the tower’s range and placement. It includes auto-upgrade and sell-all features, is keyless, and works on all executors, despite a minor two-click bug.
Feature | Description |
---|---|
Place Anywhere | Positions towers in any map location. |
Auto Upgrade All | Upgrades all owned towers instantly. |
Sell All | Resets tower placements for strategy shifts. |
stepstart = false
local va = nil
local event = game.ReplicatedStorage.RemoteFunction
local library = loadstring(game:HttpGet("https://banbus.cf/Scripts/Library", true))()
local w = library:CreateWindow('Place Anywhere')
local Toggle = w:Button('Start', function()
stepstart = true
va.Text = 'Step 1'
end)
w:Section('Step 0')
w:Section('')
w:Button('Upgrade All', function()
for i,v in pairs(game.Workspace.Towers:GetChildren()) do
if v:WaitForChild("Owner").Value == game.Players.LocalPlayer then
event:InvokeServer("Troops","Upgrade","Set",{["Troop"] = v})
wait()
end
end
end)
w:Section('DANGER ZONE')
w:Button('Sell All', function()
for i,v in pairs(game.Workspace.Towers:GetChildren()) do
if v:WaitForChild("Owner").Value == game.Players.LocalPlayer then
event:InvokeServer("Troops","Sell",{["Troop"] = v})
wait()
end
end
end)
for i, v in pairs(game.CoreGui:GetDescendants()) do
if v:IsA("TextLabel") and v.Text == "Step 0" then
va = v
end
end
step = 1
local Mouse = game.Players.LocalPlayer:GetMouse()
spawn(function()
conn = Mouse.Button1Down:connect(function()
if stepstart then
if step == 1 then
loc1 = Mouse.Hit.p
step = 2
va.Text = 'Step 2'
elseif step == 2 then
loc2 = Mouse.Hit.p
local roz = loc2-loc1
event:InvokeServer("Troops","Place",getgenv().NextTower,{["Rotation"] = CFrame.new(roz.X,loc2.Y,roz.Z),["Position"] = loc1})
stepstart = false
va.Text = 'Step 0'
step = 1
end
end
end)
end)
Note: Set getgenv().NextTower = “Your Tower” (e.g., “Scout”) in a separate executor tab. Click “Start,” then click twice to set range and placement.
05. Demonic Hub V2 Script in Lua
This feature-rich script for Tower Defense Simulator offers auto-farm, auto-upgrade, and simulated tower placement, with wave skipping for faster matches. It uses a key or whitelist system but supports all executors, making it a versatile tool for farming coins, gems, and testing strategies. A key may be required.
Feature | What Makes It Cool |
---|---|
Auto Farm | Farms coins and XP automatically. |
Simulate Placement | Tests tower setups without ownership. |
Wave Skipping | Accelerates match progression. |
getgenv().ValidateType = "Key" -- You can use "Whitelist" too! loadstring(game:HttpGet("https://raw.githubusercontent.com/Prosexy/Demonic-HUB-V2/main/DemonicHub_V2.lua", true))()
Note: Obtain the key via community resources if prompted.
How to Use These Scripts
To run these scripts in Tower Defense Simulator, use a Roblox script executor like KRNL, Fluxus, Synapse Z, Delta, Solara, or Arceus X (mobile). Launch Roblox, join Tower Defense Simulator, and open your executor. Copy the script code, paste it into the input field, and click “Execute” or “Run.” A GUI may appear to toggle features like auto-upgrade or placement simulation—follow prompts. For keyed scripts (e.g., Demonic Hub V2), obtain the key via community resources. Important: Do not execute the Simulate Tower Placement script in the lobby to avoid crashes, and never place non-loadout towers in matches to prevent kicks or account flags. Test in a private server to minimize detection risks, as Roblox’s Byfron anti-cheat may flag scripts, violating terms and risking bans. Update your executor regularly for compatibility and verify script sources to avoid malware.
Benefits of Using Scripts in Roblox
Scripts transform Tower Defense Simulator into a strategic, efficient experience! Simulated tower placement lets you test premium towers like Engineer without spending coins, while auto-farm and auto-upgrade streamline gem and coin farming for crates (e.g., Golden Crate). Hardcore strats and wave skipping accelerate rewards, helping you unlock skins like Umbra. Use scripts cautiously—placing non-loadout towers or overusing in public servers risks kicks, flags, or bans, disrupting fair play. Play ethically and redeem codes (e.g., “SUMMER24” for 150 Gems, checked April 17, 2025) for legit boosts alongside scripts.