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4 Thrilling Roblox Scripts for Demonology

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Demonology is a spooky Roblox game that feels like a haunted adventure, where players hunt ghosts and uncover eerie secrets. Scripts are like magic tools that make gameplay easier by highlighting ghosts, items, or even boosting your speed. They help you focus on the thrill of the hunt! Let’s explore four awesome scripts to enhance your Demonology experience.

01. Demonology Script: Ghost ESP

Created by Alco, this script is perfect for players who want to spot ghosts and items quickly. It highlights ghosts, fingerprints, and cursed items with ESP (Extra Sensory Perception), making it easier to navigate creepy maps. The recent update fixed bugs and added Item ESP, so you’ll never miss a clue.

FeatureWhy It’s Cool
Ghost ESPShows where ghosts are hiding.
Fingerprint ESPSpots fingerprints, handprints, and footprints.
Cursed Item ESPHighlights special cursed items.
Item ESPReveals all items on the map.
Bug FixesEnsures smooth performance.
loadstring(game:HttpGet("https://raw.githubusercontent.com/RelkzzRebranded/THEGHOSTISAMOLESTER/refs/heads/main/script.lua"))()

02. Pulse Hub Script

Pulse Hub, from the Pulse Hub Team, is a beginner-friendly script with powerful tools for Demonology. It includes ESP for ghosts, items, and cursed objects, plus fun features like noclip and speed boosts. While the ghost type feature no longer works, the rest of the script makes exploring haunted areas a breeze.

FeatureWhat It Does
ESP (All-in-One)Highlights ghosts, items, and cursed objects.
NoclipLets you move through walls easily.
Speed ModifierIncreases your movement speed.
Energy TrackerMonitors in-game energy levels.
Simple SetupEasy to use, even for new players.
loadstring(game:HttpGet("https://raw.githubusercontent.com/Chavels123/Loader/refs/heads/main/loader.lua"))()

03. Demonology Script: XP Boost

Uploaded by dznv, this script is all about mastering Demonology’s demon types to earn wins and XP faster. Its simple key system (no extra steps!) makes it accessible, and it’s great for players who want to unlock new maps and items. The script adds hacks and a GUI to make ghost hunting more exciting.

FeatureHow It Helps
Demon Type MasteryHelps identify and use demon types.
Easy Key SystemQuick access with no hassle.
XP BoostEarns experience points faster.
Map UnlocksOpens new maps for exploration.
User-Friendly GUISimple interface for all players.
loadstring(game:HttpGet("https://dznv.site/roblox-scripts/demonology.lua"))()

04. Demon Hub Script

Postnutregret’s Demon Hub is a feature-packed script that lets you guess ghost names instantly and move freely with fly and noclip. It also includes ESP and fullbright to light up dark areas. With a sleek Rayfield UI, it’s both powerful and easy to use for ghost-hunting adventures.

FeatureBenefit
Instant Ghost GuessReveals ghost names right away.
Fly & NoclipMove freely through the map.
FullbrightBrightens dark areas for better visibility.
Everything ESPHighlights ghosts, items, and more.
Customizable UIAdjust settings with a modern interface.
-- Load Rayfield UI Library
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

-- Create Main Window
local Window = Rayfield:CreateWindow({
    Name = "Ghost Exploits",
    LoadingTitle = "Loading...",
    LoadingSubtitle = "by yoyoyoy",
})

-- Create Tools Tab
local Tab = Window:CreateTab("Ghost Tools", 4483362458)

-- Display Ghost Type
local GhostTypeLabel = Tab:CreateLabel("Ghost Type: Checking...")

local ghost = game.Workspace:FindFirstChild("Ghost")
if ghost then
    local ghostType = ghost:GetAttribute("GhostType")
    if ghostType then
        GhostTypeLabel:Set("Ghost Type: " .. tostring(ghostType))
    else
        GhostTypeLabel:Set("Ghost Type: Not Found")
    end
else
    GhostTypeLabel:Set("Ghost Not Found in Workspace")
end

-- ESP Button
local ESPButton = Tab:CreateButton({
    Name = "Everything ESP",
    Callback = function()
        loadstring(game:HttpGet("https://raw.githubusercontent.com/RelkzzRebranded/THEGHOSTISAMOLESTER/refs/heads/main/script.lua"))()
    end,
})

-- Fullbright Toggle
local FullbrightToggle = Tab:CreateToggle({
    Name = "Loop Fullbright",
    CurrentValue = false,
    Flag = "Fullbright",
    Callback = function(Value)
        while Value do
            game.Lighting.Ambient = Color3.new(1, 1, 1)
            game.Lighting.OutdoorAmbient = Color3.new(1, 1, 1)
            task.wait(0.5)
        end
        game.Lighting.Ambient = Color3.fromRGB(12, 12, 12)
        game.Lighting.OutdoorAmbient = Color3.fromRGB(12, 12, 12)
    end,
})

-- Loop WalkSpeed Toggle
local speed = 50  -- Default speed for the loop
local WalkSpeedLoopActive = false

local WalkSpeedToggle = Tab:CreateToggle({
    Name = "Loop WalkSpeed",
    CurrentValue = false,
    Flag = "WalkSpeed",
    Callback = function(Value)
        WalkSpeedLoopActive = Value
        local player = game.Players.LocalPlayer
        local humanoid = player and player.Character and player.Character:FindFirstChild("Humanoid")

        if WalkSpeedLoopActive and humanoid then
            -- Loop to maintain speed while toggle is on
            while WalkSpeedLoopActive do
                humanoid.WalkSpeed = speed
                task.wait(0.1)
            end
        end

        -- Reset WalkSpeed to default (16) when toggle is off
        if not WalkSpeedLoopActive and humanoid then
            humanoid.WalkSpeed = 16
        end
    end,
})

-- WalkSpeed Adjustment Slider
local SpeedSlider = Tab:CreateSlider({
    Name = "Adjust WalkSpeed",
    Range = {16, 500},
    Increment = 5,
    Suffix = " Speed",
    CurrentValue = speed,
    Callback = function(Value)
        speed = Value
    end,
})

-- NoClip Toggle
local noclip = false
local NoClipToggle = Tab:CreateToggle({
    Name = "NoClip",
    CurrentValue = false,
    Flag = "NoClip",
    Callback = function(Value)
        noclip = Value
        local player = game.Players.LocalPlayer
        game:GetService("RunService").Stepped:Connect(function()
            if player and player.Character then
                for _, part in pairs(player.Character:GetDescendants()) do
                    if part:IsA("BasePart") then
                        part.CanCollide = not noclip
                    end
                end
            end
        end)
    end,
})

-- Fly Toggle
local flying = false
local flySpeed = 50

local FlyToggle = Tab:CreateToggle({
    Name = "Fly",
    CurrentValue = false,
    Flag = "Fly",
    Callback = function(Value)
        flying = Value
        local player = game.Players.LocalPlayer
        local mouse = player:GetMouse()
        local humanoid = player.Character and player.Character:FindFirstChildOfClass("Humanoid")
        local rootPart = player.Character and player.Character:FindFirstChild("HumanoidRootPart")

        if flying and humanoid and rootPart then
            humanoid.PlatformStand = true
            local bodyGyro = Instance.new("BodyGyro", rootPart)
            bodyGyro.P = 9e4
            bodyGyro.MaxTorque = Vector3.new(9e9, 9e9, 9e9)
            bodyGyro.CFrame = rootPart.CFrame

            local bodyVelocity = Instance.new("BodyVelocity", rootPart)
            bodyVelocity.Velocity = Vector3.new(0, 0, 0)
            bodyVelocity.MaxForce = Vector3.new(9e9, 9e9, 9e9)

            game:GetService("RunService").RenderStepped:Connect(function()
                if flying then
                    bodyGyro.CFrame = workspace.CurrentCamera.CFrame
                    local direction = Vector3.new()
                    if mouse.W then direction = direction + workspace.CurrentCamera.CFrame.LookVector end
                    if mouse.S then direction = direction - workspace.CurrentCamera.CFrame.LookVector end
                    if mouse.A then direction = direction - workspace.CurrentCamera.CFrame.RightVector end
                    if mouse.D then direction = direction + workspace.CurrentCamera.CFrame.RightVector end
                    bodyVelocity.Velocity = direction * flySpeed
                else
                    bodyGyro:Destroy()
                    bodyVelocity:Destroy()
                    humanoid.PlatformStand = false
                end
            end)
        end
    end,
})

-- Fly Speed Adjustment
local FlySpeedSlider = Tab:CreateSlider({
    Name = "Adjust Fly Speed",
    Range = {20, 300},
    Increment = 10,
    Suffix = " Speed",
    CurrentValue = flySpeed,
    Callback = function(Value)
        flySpeed = Value
    end,
})

How to Use These Scripts

To get started, open Roblox Studio and go to your Demonology game. Create a new script in the Explorer window, then copy and paste the script code from above. Save it, and test the game to see the features in action. If you run into issues, check the script for errors or visit the script’s Discord for support. Always test in a private server to keep things safe.

Benefits of Using Scripts in Roblox

Scripts make Demonology more exciting by simplifying ghost hunting and exploration. They let you spot ghosts and items instantly, move faster, and even fly through maps. This saves time and boosts your XP, helping you unlock new maps and items quicker. Scripts turn a spooky challenge into a thrilling adventure!

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