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input.string function In Pine Script

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the input.string function, is integral to enabling user interactivity in your scripts.

input.string function permits users to input a string value through your script’s settings. This functionality creates an interactive and highly customizable experience for users, allowing them to alter the input value to suit their needs. In this tutorial, we’ll discuss the usage of input.string function, its syntax, arguments, and a unique use case to better understand its working.

Syntax and Arguments of input.string

Let’s begin by looking at the basic syntax of input.string function:

input.string(defval, title, options, tooltip, inline, group, confirm) → input string

The function takes seven arguments:

defval

defval is the default value of the input variable displayed in the script’s “Settings/Inputs” tab. Users can modify this value according to their requirements. When used with the options parameter, the value must be one of the options listed.

title

title is the title of the input. If not specified, the variable name is utilized as the input’s title. If the title is provided, but it’s empty, the name will be an empty string.

options

options allows you to provide a list of string values from which the user can select.

tooltip

tooltip is the string displayed to the user when they hover over the tooltip icon. It can provide additional information or guidance about the input.

inline

inline is used to combine all the input calls using the same argument in one line. The string used as an argument is not displayed. It’s used only to identify inputs belonging to the same line.

group

group is used to create a header above all inputs using the same group argument string. This string is also used as the header’s text.

confirm

confirm is a boolean value. If true, the user will be asked to confirm the input value before the indicator is added to the chart. Its default value is false.

Unique Use Case of input.string

Here is a practical example showcasing how input.string function can be used in a unique context:

//@version=5
indicator("User Message on Trend Reversal", overlay=true)
defval = "Trend Reversal Detected!"
i_text = input.string(defval, "Alert Message")
var float prevClose = na
if barstate.isconfirmed
    if close > prevClose
        label.new(bar_index, low, i_text, color=color.green , size= size.large , style = label.style_label_up)
    else if close < prevClose
        label.new(bar_index, high, i_text, color=color.red , size= size.large)
    prevClose := close
input.string function

In this example, a custom alert message is displayed on the chart whenever a trend reversal is detected. The user can modify this alert message through the script’s settings, thanks to input.string.

  • defval is set to “Trend Reversal Detected!”, which will be the default alert message.
  • i_text takes the user’s input as the alert message, with the default value set to defval.
  • prevClose is used to track the previous closing value of the bar.
  • The script checks for a trend reversal at the close of each bar and displays the user’s alert message on the chart.

Key Takeaway

The input.string function in Pine Script enables users to interact with your scripts by allowing them to input a string value. It enhances the adaptability of your scripts, making them more user-friendly and flexible to individual needs.

Conclusion

In summary, understanding and using input.string effectively can greatly improve the user’s experience with your scripts. It’s a powerful tool for script developers that facilitates user interaction and customization. Happy coding!

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